﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class UI_Pause : MonoBehaviour {

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}

	public void ButtonResume()
	{
		Time.timeScale = 1;
		GUIManager.Instance.Back ();
		SoundManager.Instance.PlayButtonTapSound ();
	}
}
